If you then switch to that job again your name will automatically change. ![]() If you change into a new job you have to enter a name for this specific job. This saves a custom name for every job that you play. I fixed the non-existant Worldmodel and removed unnecessary SWEPs like dab. I only removed the buggy and not working EMOTE system. (cry during passive phase, scream during attack phase) Then he gets a movement speed boost, can attack and sees his victims highlighted in red through walls. ![]() (966 always has collision but is invisible)Ġ96 is sad, not able to attack and slow until someone looks at his face. Specified jobs can do !nv and equip night vision goggles to see SCP966. If you look at a player he gets slower and slower until he sleeps. (SCP 049-2)ĩ66 has night vision and is invisible to players who are not using nightvision goggles. You can also mix ingredients and revive dead players with a random effect as your zombie. Vision doesn't go through glass (so that researchers can't freeze it by watching experiments through the safety glass)Ī doctor that kills people if he touches them. The sh_ file has the small config: every 5 seconds a player blinks 0.2 seconds if SCP173 is near them. (Fire Extinguisher weapon and model) SCP 173 If you press E on those you get a fire extinguisher. Fire Extinguishers can be placed from the Entities tab in the spawnmenu. Use a fire extinguisher to make him not burn for 10 seconds. If you die you leave a mask again, enabling the next person to put it on.īasically an orange blob that can heal people and makes cute sounds.Ī guy who burns and sets everything on fire near him. SCP 035Ī simple mask entity that, if you press E on it, makes you SCP 035. These workshop items will be linked for each addon below. #Addons for gmod darkrp downloadThey have to be named SCP(SPACE)Number for the systems to work.įor most addons to work you have to add workshop items to your server workshop collection and to the download for clients. unknown - gamemodes/starwarsrp/gamemode/modules/base/cl_gamemode_a:62Īnd if anyone wants to ask, yes I have used commands to change my job, but i'm still not able to respawn when I do so.Warning: Do not change the Names of the SCPs. Call - gamemodes/starwarsrp/gamemode/modules/base/cl_gamemode_a:23Ģ. This is a error that is constantly repeating in the console: gamemodes/starwarsrp/gamemode/modules/base/cl_gamemode_a:23: attempt to index local 'jobTable' (a nil value)ġ. Is the error I get whenever I press F4 to try to open the F4 menu. IsValid(ply) and ply:Nick() or "unknown"), Expect further errors and shit generally being fucked!", String.format("DarkRP was unable to introduce player \"%s\" to the game. That one ^ is the first error I get whenever I join the game.Īnd here's line 708 through 712 function GM:PlayerSpawn(ply) The responsibility for the error above lies with (the authors of) one (or more) of these files: Earlier errors should tell you when this is the case. ![]() Errors in your DarkRP configuration (jobs, shipments, etc.) could also cause this. This error can also be caused by some other addon returning a value in 'PlayerInitialSpawn', though that is less likely. Specifically when they're thrown during 'PlayerInitialSpawn'. Note that errors from another addon could cause this. This error most likely does not stand on its own, and previous serverside errors have a very good chance of telling you the cause. Expect further errors and shit generally being fucked! This is the two error messages i'm getting: A runtime error has occurred in "gamemodes/starwarsrp/gamemode/modules/base/sv_gamemode_a" on line 710.ĭarkRP was unable to introduce player "RoboOrSomething" to the game. (but haven't found a answer to the problem) So basically I am trying to start a Gmod Server, but when I spawn into my server, I auto-die, unable to open the F4 menu, and unable to respawn.Īfter researching this problem I figured out it was because my set Default Job in my custom jobs wasn't working correctly.
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